TL;DR
Linus dusts off a mid-’90s VR rig to see what virtual reality looked like back when DOS ruled and megahertz was measured in single digits. Spoiler: it’s gloriously beige, surprisingly clunky—and yet kind of charming as he goggles up and jumps into early VR ports of Quake, Rise of the Triad, and Descent.
Beyond the pixelated thrills, he breaks down the chunky headset and hardware that powered it all, marvels at how far VR’s come, and reminds us that cutting-edge tech 30 years ago now feels delightfully archaic.
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