TL;DR
Linus unboxes and boots up a DOS-era VR rig from 1994—think chunky beige headset, clunky tracking and megabyte-sized hardware—to see how early virtual reality actually felt. He dives into classics like Quake, Rise of the Triad and Descent in VR, marveling at the novelty even as the low res and stiff controls prove rough around the edges.
After testing gameplay, he takes us on a hardware tour of the headset, controllers and PC specs, reminding us just how far VR has come since the days of beige boxes and dial-up speeds.
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