Linus Takes a Trip Back to 1994 VR
Linus straps on a chunky, beige-era virtual reality headset from the days of DOS to see if 1994’s “cutting edge” tech holds up. He dives into classics like Quake, Rise of the Triad, and Descent, juggling surprisingly smooth head-tracking with laughably low resolution and a hefty dose of nostalgia.
After gaming, he peels back the hardware, chatting specs, cabling, and that unmistakable 90s design vibe. It’s equal parts impressive relic and reminder of how far VR has come—and how eccentric early VR experiments really were.
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