Linus straps into a chunky beige VR headset from 1994 to see how gaming felt when DOS ruled and clock speeds were measured in megahertz. He fires up classics like Quake, Rise of the Triad and Descent, marveling at how a few pixels and primitive head-tracking could still deliver a sense of immersion.
Despite the clunky hardware and low-res visuals, the experiment is surprisingly entertaining. After testing gameplay, Linus peels back the layers on the headset’s design and components, offering a fun nostalgia trip that highlights just how far VR has come.
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